if(phase==15 && stagephase==1){
	DeleteEnemyShot(ALL);
	if(enemiescalled<1){
		if(GetCommonData("Difficulty")==1){ CreateEnemyBossFromFile("script\Events\Stage 6\Mid Easy.txt",cx,cy,0,0,NULL); }
		if(GetCommonData("Difficulty")==2){ CreateEnemyBossFromFile("script\Events\Stage 6\Mid Normal.txt",cx,cy,0,0,NULL); }
		if(GetCommonData("Difficulty")==3){ CreateEnemyBossFromFile("script\Events\Stage 6\Mid Hard.txt",cx,cy,0,0,NULL); }
		if(GetCommonData("Difficulty")==4){ CreateEnemyBossFromFile("script\Events\Stage 6\Mid Lunatic.txt",cx,cy,0,0,NULL); }
		}
	enemiescalled++;
	if(enemiescalled==1){ nextphase=1; }
}
if(phase==16 && stagephase==1){
	if(GetCommonData("Conversation")==1){ CreateEnemyFromFile("script\Events\Stage 6\Dialogue PostMid.txt",cx,cy,0,0,NULL); SetCommonData("Conversation",0); }
	if(GetCommonData("Conversation")==2){ phase=1; stagephase=2; LoadUserShotData("script\Shots\ShotsEnemies6.txt"); SetCommonData("Conversation",0); }
}